![]() Consequently, we've decided to remove the Blue Chip Detector in this update. We had initially planned to monitor the status of Tactical Gear post the 24.1 Update to gather more precise metrics, but the feedback and the actual in-game usage data led us to conclude that the stress caused by the Blue Chip Detector was significant. This ease of locating enemies, especially among seasoned players who rely on sound play and world terrain for positional awareness, was seen as diminishing the tension of the game and causing stress, as it exposed their locations easily. Though it ranked lowest in terms of win rates across all Tactical Gear, it provided a significant advantage during early combats by making enemy location easier. According to our internal data, it was particularly popular in smaller maps and solo modes. ![]() The Blue Chip Detector was one such Tactical Gear. For instance, while certain gear was more favored in smaller maps/solo players, it was less popular in larger maps/team play. This process also applies to Tactical Gear. We first wish to clarify that we approach any balance adjustment with a comprehensive analysis of community feedback and gameplay metrics across all maps and modes (solo/duo/squad). However, we've been receiving substantial feedback post the 24.1 Update, suggesting certain Tactical Gear was excessively potent. ![]() Post the 24.1 Update, we received substantial feedback suggesting that certain Tactical Gear was excessively powerful. Our intention was to underscore the strategic aspects of the game and offer players more options to personalize their playstyle, enhancing the diversity of gameplay. To address these issues, we made several balance adjustments and introduced a renewed Tactical Gear system in Update 24.1. Balance issues also emerged with certain gear like the Spotter Scope and Tactical Pack. Tactical Gear has received positive feedback since its launch, but we observed instances where players had to sacrifice their primary weapon slots to make room for Tactical Gear, leading to challenges in combat. This unique addition allows players to strategize and adapt their approach based on different situations and equipment types, enabling each team member to also take on fresh roles. As part of this mission, we introduced the Tactical Gear system. Our goal has always been to ensure that all players, regardless of skill level, can feel like they're meaningfully contributing to their teams. Throughout the years, PUBG: BATTLEGROUNDS has continuously evolved, seeking to introduce diverse gameplay experiences beyond what has become the standard. Greetings players, In-Game Dev Team here to discuss the latest update to Tactical Gear. The revival speed of teammates has been shortened from 8 seconds → 7 seconds.First Aid Kit usage time: 5 seconds → 4 seconds.Med Kit usage time: 7 seconds → 6 seconds.To retain the role of team play, the usage time of the following items when used on team members has been slightly reduced.Bandage usage time: 4 seconds → 3 seconds.First Aid Kit usage time: 6 seconds → 5 seconds.Med Kit usage time: 8 seconds → 7 seconds.The usage time for the following heal items, when applied to oneself, has been slightly reduced. The images used are intended as visual references only the actual game may look different as the builds are continually developed and refined before release.īalance changes made to certain Tactical Gear. ![]() ※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The map service for Ranked is updated on a season-by-season basis.Week 4: Erangel / Taego / Deston / Sanhok / Paramo.Week 3: Erangel / Miramar / Vikendi / Sanhok / Karakin.Week 2: Erangel / Taego / Deston / Sanhok / Paramo.Week 1: Erangel / Miramar / Vikendi / Sanhok / Karakin.※ In Random Map regions, each map will have an equal probability of being selected, with a probability of 20%. ※ Please note that PC players can anticipate map changes every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC. (Console) Fixed the display issue related to the action assigned to D-PAD UP in the custom key bindings.(PC) Fixed the issue of improper playback of gunfire sound effects when switching seats immediately after using a handgun from the driver's seat.(PC) Fixed the intermittent issue of entering a match as a five-member squad in Squad Mode.Fixed the malfunction of the Emergency Pickup in AI Training Matches.Fixed the issue with the All-In-One Repair Kit's French text not being fully displayed on the Tactical Gear Carrier selection screen.※ The times shown below are subject to change.
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